Manuel Pagliuca
Manuel Pagliuca
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Math
Efficient representations of high‑resolution polygonal surfaces, adding anisotropy control to the Micro‑Mesh schema
My Master’s Thesis argument
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L-system in Unity
Implementation of a Lindenmayer system for the generation of trees through Unity in C#.
PDF
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Video
Subdivision of surfaces
Study and implementation of computational geometry techniques with OpenGL.
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